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Minecraft Dungeons vs Minecraft Dungeons II: Which One Should You Buy?

The first Minecraft Dungeons with every DLC costs less than the sequel until 8 October. What changed in Dungeons II, how both are rated, and which to buy.

Four blocky Minecraft Dungeons II heroes with a hammer, swords and a spear standing in tall grass in front of a glowing rift
Minecraft Dungeons II swaps the first game's mission map for one connected world and a new dimension, the Sift. Image: Mojang Studios / Xbox Game Studios via IGDB
Contents

If you have never played either, the first Minecraft Dungeons is the better-value buy this week: its Ultimate Edition, with all six expansions, costs $19.99 on Steam until 8 October, less than the $29.99 sequel. Minecraft Dungeons II is the pick if you want a connected open world, deeper gear and a game Mojang is still updating, and it was on Game Pass from day one, as our launch news covers.

This comparison is built on Mojang's official pages, the two Steam listings and their review summaries, OpenCritic and Metacritic, all checked on 5 October 2026 at about 11:00 UTC. AFK Journal has not played either game: where we describe how they feel, we cite the critics and players who did. It answers the most-discussed question on r/MinecraftDungeons last week, a 2 October thread with 285 upvotes and 113 comments.

How do the two games compare at a glance?

Sources: Mojang's Dungeons II FAQ and 25 million players article, Steam store pages, Wikipedia (2020 release and platforms). Checked 5 October 2026.
FeatureMinecraft Dungeons (2020)Minecraft Dungeons II (2026)
Release26 May 2020 (Steam: 22 September 2021)29 September 2026
PlatformsWindows, Xbox One, Xbox Series X|S, PS4, SwitchWindows, Steam, Xbox Series X|S, PS5, Switch, Switch 2
StructureSeparate missions chosen from a mapOne connected overworld plus a new dimension, the Sift
Co-opUp to 4 players, local or online, cross-platformUp to 4 players, local, online cross-play or mixed
Extra content6 paid DLC, Hero DLC, 3 free Seasonal AdventuresDLC 1 and 2 promised in the Deluxe Edition, undated
SupportUpdate 1.17 was the last; no new content plannedFirst update on 1 October 2026; still supported
Steam controller supportFullPartial

What does each one cost right now?

The Steam Autumn Sale has turned the price comparison upside down. Every version of the first game is 50% off until 8 October, while Minecraft Dungeons II is at full price. These are US Steam prices; other stores and regions differ.

Source: Steam store and package pages, US prices, checked 5 October 2026 at 11:10 UTC.
EditionWhat's includedNormal priceUntil 8 October
Minecraft DungeonsBase game$19.99$9.99
Minecraft Dungeons Ultimate EditionBase game, six DLC, Hero DLC, soundtrack and artwork$39.99$19.99
Minecraft Dungeons Ultimate DLC BundleSix DLC, Hero DLC, soundtrack and artwork (for owners)$19.99$9.99
Minecraft Dungeons IIBase game$29.99$29.99
Minecraft Dungeons II Deluxe EditionBase game, 4 hero skins, Soul Cape, Blub pet, DLC 1 and 2 when released$49.99$49.99
Minecraft Dungeons II Deluxe UpgradeDeluxe extras for existing owners$19.99$19.99

Outside the sale the gap narrows rather than flips back completely: the full first game is $39.99 against $29.99 for the sequel's base game. The Deluxe Edition is harder to judge. According to Mojang's FAQ, its two DLC arrive "when released", and neither has a date or a description yet, so $20 extra currently buys cosmetics plus content nobody has seen. If you are shopping the sale anyway, our list of the best-reviewed games under $10 uses the same Steam data.

What actually changed in Minecraft Dungeons II?

The structure. The 2020 game splits its campaign into separate levels, mixing handcrafted and procedurally generated areas that you pick from a map. Dungeons II puts everything in one connected world. Xbox Wire's preview describes side quests, Rifts and Dungeons spread across the map, Boss Totems that restart a boss fight for another shot at its loot, and Minecart Stations and Teleport Statues for fast travel, in both the Overworld and the Sift.

Gear runs deeper, as our Minecraft Dungeons II gear and enchanting guide explains slot by slot. Mojang's announcement lists weapons, armour, artifacts and talismans among the gear you build a hero from, and Xbox Wire adds Enchantment Books, which give equipment new abilities, and Echo Shards, which upgrade merchants, blacksmiths and gear. Not everyone found it generous: GameSpot says Enchantment Books were too scarce to experiment with during the campaign.

A red rock canyon in Minecraft Dungeons II with an icy bridge, frozen waterfalls and blue ice blocks
Dungeons II is built as one explorable world rather than a list of missions. Image: Mojang Studios / Xbox Game Studios via IGDB

Smaller changes add up. You can jump now, which IGN welcomed even in a 6/10 review, and the game runs on Unreal Engine 5, according to Xbox Wire. What did not change: neither game has character classes. Any hero can use any weapon or armour, which IGN counts against the sequel because co-op partners end up playing the same way.

What does the first game still do better?

Sheer volume. Between July 2020 and July 2021 Mojang released six expansions, from Jungle Awakens to Echoing Void, which ends the story in the End, then three free Seasonal Adventures built around the Tower, a roguelike mode that later went multiplayer, according to the official game page. That is finished, though. In 2023, when the game passed 25 million players, Mojang confirmed that update 1.17 was its last and that no new features or content are planned, although the Tower's layout keeps rotating.

Returning players also miss specific systems. When we read the sequel's negative Steam reviews for our Minecraft Dungeons II review, comparisons with the first game came up in more than a third of them: fans want back the mission-select structure that made favourite levels easy to replay, and the enchantment points that gave finer control over a build. Mouse players also disliked click-to-move with no WASD option.

Two heroes fighting illagers inside a glowing yellow shield on a stone platform in the original Minecraft Dungeons, seen from above
The 2020 game keeps the fixed isometric camera and mission-based levels. Image: Mojang Studios / Xbox Game Studios via IGDB

On PC, the first game is the more finished product. Steam lists full controller support for it and only partial support for the sequel, and Dungeons II launched broken on Steam Deck until Mojang's 1 October update made it playable there. Mojang says full Deck verification needs more work.

Do you need to play the first game before Dungeons II?

No. Mojang's FAQ answers that question directly: you do not need to play the first game, but returning players "may spot a few familiar references". Dungeons II has its own story about a new threat to the Overworld, so starting with the sequel loses you nothing essential.

How do critics and Steam players rate them?

Sources: OpenCritic, Metacritic (main game listing), Steam review summaries and Steam API player counts, checked 5 October 2026 at 11:06 UTC.
MetricMinecraft DungeonsMinecraft Dungeons II
OpenCritic Top Critic Average74 (84 top critics)76 (20 top critics)
OpenCritic critics recommending48%73%
Metacritic Metascore70 (56 reviews)75 (31 reviews)
Steam user reviews90% positive of 20,044 (Very Positive)63% positive of 8,228 (Mixed)
Playing on Steam, 5 October 11:06 UTC2,1656,018

Critics prefer the sequel by a little; players prefer the original by a lot. On OpenCritic, 73% of critics recommend Dungeons II, against 48% for the 2020 game. On Steam the order reverses: 90% positive for the first game, 63% for the second.

That gap is not a fair fight. The original's rating was built over five years on Steam, with every expansion already out, while the sequel's comes from its first week, bugs included. It is moving the right way: when we checked on 2 October, Dungeons II stood at 61% of 6,165 reviews; three days and about 2,000 reviews later it is at 63%. It also still has nearly three times as many people playing on Steam as the original, even with the first game half price.

Which one is better for co-op?

Both support four players locally or online, and Steam lists cross-platform multiplayer for both. Dungeons II adds a mixed mode in which two or more players on one console or PC join others online. Its weak spot is stability: disconnects, rubber-banding in online boss fights and quests that stall are recurring complaints in reviews, and Steam reviewers note that heroes made for online play cannot be used offline, and vice versa. For a couch session on one screen, either game works; for a group spread across platforms, the sequel's options are wider but rougher.

Community opinion leans towards the original for now. In the r/MinecraftDungeons thread, the top reply (304 upvotes) argued that the first game currently has more content and is more fun. Replies pushed back that the sequel will keep getting content while the first will not, and others noted that only two DLC are confirmed so far.

So which one should you buy?

  • New to both and on a budget: the first game's Ultimate Edition at $19.99 before 8 October. It is complete, cheaper than the sequel and better rated by players.
  • Game Pass subscribers: play Dungeons II there first. If it clicks, the original is a cheap add-on for the cape.
  • You have finished the first game and its DLC: Dungeons II is the only new Dungeons content there will be. If you play mostly online, consider waiting for Mojang's first bug-fix patch.
  • You want a long endgame: the first game, for now. Its six expansions and the Tower are finished content, while IGN describes the sequel's endgame as built around a single activity, Soul Storms.

For the full critics-versus-players breakdown, read our evidence-based review of Dungeons II. Everything else we publish on the game, including patch coverage as Mojang updates it, lives on our Minecraft Dungeons II hub.

FAQ

Is Minecraft Dungeons II better than the first game?

Critics rate it slightly higher (OpenCritic top critics 76 against 74), but Steam players prefer the original (90% against 63% positive on 5 October 2026). The sequel has a connected world and deeper gear; the first game has far more content after six expansions.

Do I need to play Minecraft Dungeons before Minecraft Dungeons II?

No. Mojang's official FAQ says you do not need to play the first game, although returning players will spot a few familiar references.

Is the first Minecraft Dungeons still getting updates?

No. Mojang said in 2023 that update 1.17 was the game's last and that no new features or content are planned. The Tower mode's layout keeps rotating, and all six DLC remain on sale.

How much does Minecraft Dungeons II cost?

On Steam the base game is $29.99 and the Deluxe Edition is $49.99, or $19.99 as an upgrade. It was also included with Game Pass at launch.

How do I get the Hero Cape in Minecraft Dungeons II?

Play the first Minecraft Dungeons, then log into Minecraft Dungeons II with the same Microsoft account before 31 December 2026. The cape unlocks in Dungeons II and in Minecraft Java and Bedrock. Game Pass and Steam copies count.

Latest Minecraft Dungeons II news

Game hub

Sources

  1. About Minecraft Dungeons II (official FAQ) — Mojang Studios
  2. Minecraft Dungeons: 25 million players and counting — Mojang Studios
  3. Minecraft Dungeons (official game page) — Mojang Studios
  4. How Minecraft Dungeons II's interconnected world makes every journey an adventure — Xbox Wire
  5. Minecraft Dungeons on Steam (prices, editions, user reviews) — Steam
  6. Minecraft Dungeons II on Steam (prices, editions, user reviews) — Steam
  7. New Update: Steam Deck Playable (1 October 2026) — Steam / Mojang Studios
  8. Minecraft Dungeons reviews — OpenCritic
  9. Minecraft Dungeons II reviews — OpenCritic
  10. Minecraft Dungeons II critic reviews — Metacritic
  11. Minecraft Dungeons (release, platforms, DLC history) — Wikipedia
  12. Minecraft Dungeons 2 review — IGN
  13. Minecraft Dungeons 2 is more ambitious, more interesting and more flawed — GameSpot

How this was made

This guide was written and published by AFK Journal Staff, with AI-assisted research and drafting. It is built from the developer's own documentation and named community resources, then kept current with a visible update log rather than quietly edited. The sources it was built from are listed above, in full, and linked.